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Instagram is Testing its DM Feature for Web

instagram-DM
Image Source: systweak.com

Last week, Facebook was talking about unifying its all messaging apps into one, such that the businesses can easily access the Instagram direct messages. And now, reportedly, Instagram is testing its direct message feature for the web version of the app.

First spotted by the reverse engineering expert Jane Manchun Wong, she twitted a screenshot of the feature on her official Twitter account.

Currently, only the Instagram mobile app is supporting the DM (Direct Message) feature. The desktop version of the website is a minimal, pared-down version of the same, which only shows the feed and a few other basic features in it. Instagram on desktop only offers its users to scroll down the feed, search for other Instagrammers and follow them and still needs a feature to upload pictures and stories. After all the app is a photograph based social media platform. Noticeably, even the Browser Notification support was added to the web version of the app last September.

There may be a few reasons behind, why Instagram has suddenly started the testing for the DM features for the web.

One being that Instagram started the testing for its standalone messaging app, i.e. DM, in 2017 and after the launch of the DM app, Instagram may have recorded an increase in the messaging app users. So, it may have encouraged Instagram to provide its users with the facility to use the Instagram DM easily, independent of the devices they are using.

Also, Instagram does not have an app for the iPad, and the iPad users have to rely on using the browser to use Instagram. So having the DM feature for the web will also enable the iPad users to access their DMs on the iPad.

But, as Instagram started the testing of the DM feature for the desktop only after Facebook made an announcement about unifying all three messaging apps, i.e. Facebook Messenger, What’s App and Instagram, this can be the prime reason behind the same.

LinkedIn is Rolling Out the Beta Version of its ‘Live’ Video Broadcasts in the U.S.

LinkedIn has revealed that it is going to launch the beta version of its new live video streaming feature. Tech Crunch on Monday spotted the news, according to which the company will be providing its invite-only live feature to be broadcasted for select groups in the U.S.

linkedin
Image Source: inc.com

The live feature will broadcast conferences, advice from the experts, news, interviews as well as events from big companies and famous influencers. The feature will also help people have discussions online.

Although the feature is an invite-only and is still in its beta, LinkedIn is also offering a contact form, through which, the people who want to try out the live streaming, can apply for it. The company has not given any clues on if the feature will be available for everyone or not.

For now, the feature is in its pilot mode and will be rolling out this week for testing. The company has collaborated with several third-party developers that have sufficient experience in live broadcasting streaming services development. The company aims at having posted more polished live videos on the platform, that matches the theme of LinkedIn. The third party developers may include Wirecast, Switcher Studio, Wowza Media Systems, Socialive and Brandlive, etc. and according to LinkedIn, more names will be added to the list. Also, Microsoft’s Azure Media Services will also work as a part of this effort.

Noticeably, Microsoft had acquired LinkedIn in 2016, but it has never interfered or been a part of the company’s working.

In August 2017, LinkedIn had also introduced a native video feature for users, which started functioning as in-feed video ads, last year in the spring. According to LinkedIn, the users are more likely to watch videos rather reading long static sponsored content. The company also revealed that it is already earning 30 per cent more comments over the videos ads.

Companies like Facebook and Twitter are already providing the same feature to their users, and it has been the biggest form for them to grab more user engagement. So it would be interesting to see how the live video streaming feature will change things for LinkedIn.

Fitbit Announces New Trackers for its B2B Venture

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Fitbit is known for its wearable fitness trackers, and now it has come with new gadgets with improved new features, but there is a twist too. The wearables are Fitbit’s first B2B venture, which is specially designed for company employees.

The company has launched those wearables named Fitbit Inspire and Inspire HR, that are capable of tracking sleep, activities, heart rate, calories burnt, etc. The wearables are available as the wristband as well as with a clip.

However, The price of the wearable is yet to be revealed; reportedly, those new Fitbit wearables are the cheapest of all the Fitbit gadgets. Even though the price may be affordable, but those will only be available through the Fitbit Health Solutions partners like health plan providers, employers, and other wellness.

The device will be provided as a subsidy, that an employer can provide its employees to track their health and activities.

The Fitbit inspire is the basic version of the tracker and only provide the features like tracking the activity and deliver phone alerts. Whereas the Inspire Hr can do much more than the Fitbit Inspire, as it is designed to monitor the heart rate, deeper analytics on sleep and GPS, too.

Although many insurers are already subsidizing their employees the Apple Smartwatches, as we see there is a huge price difference, so it can be a good sign for the cheaper Fitbit Inspire and Inspire HR.

Apple Warns the App Developers to Stop Recording User Screens Without Permission

TechCrunch had reported that many companies having their iOS apps are using the analytics services to record the users’ activities over their iPhone without their knowledge. Upon this Apple has asked the app developers, to disclose the analytic code to the user, or remove the code from their iOS apps, else Apple will remove the apps from Apple Store, itself.

Using the code, these apps capture the users’ data, like their taps, swipes, and even records their full screen, without giving a hint of that to the user. Recording such activities is called Session Replaying. According to App Store’s Review Guidelines, Apple completely prohibits Session Replay feature, without the proper consent of the user.

An Apple spokesperson wrote in an email, “Protecting user privacy is paramount in the Apple ecosystem. Our App Store Review Guidelines require that apps request explicit user consent and provide a clear visual indication when recording, logging, or otherwise making a record of user activity.”

He further added, “We have notified the developers that are in violation of these strict privacy terms and guidelines, and will take immediate action if necessary.”

To capture the users’ activities through the apps, the developers embed code from a third-party company, in this case, those apps used the Glassbox for Session Replaying. Tech Crunch gave a few names that were using Session Replay feature in their apps, including Abercrombie & Fitch, Hotels.com, Air Canada, Hollister, Expedia, and Singapore Airlines.

Those companies are violating Apple’s guidelines as there is no mention of users’ screen recording in their Privacy Policy. Although there has been no confirmation from those companies on capturing the users’ data, Apple has already warned one of those companies to remove the analytics code from their apps. Apple wrote in an email to the developer, “Your app uses analytics software to collect and send user or device data to a third party without the user’s consent. Apps must request explicit user consent and provide a clear visual indication when recording, logging, or otherwise making a record of user activity.”

Apple has also asked the companies, that wants to keep the user experience analytic code embedded in their apps, to include a little red icon on the upper left corner of the iPhone screen, to let people be aware of the apps recording their screen activities.

Upon the whole screen capturing issue, Glassbox has also taken its dig on the matter and has said, “TechCrunch’s piece was interesting but also misleading. Glassbox and its customers are not interested in ‘spying’ on consumers.” The company further said. “Our goals are to improve online customer experiences and to protect consumers from a compliance perspective. Since its inception, Glassbox has helped organizations improve millions of customer experiences by providing tools that record and analyze user activity on websites and apps. This information helps companies better understand how consumers are using their services, and where and why they are struggling. We are strong supporters of user privacy and security. Glassbox provides its customers with the tools to mask every element of personal data. We firmly believe that our customers should have clear policies in place so that consumers are aware that their data is being recorded — just as contact centres inform users that their calls are being recorded.”

The matter clearly is not about Glassbox but is about how the customers’ personal data is being compromised. Apple is serious about the privacy of the data that those apps are capturing, so those app developers must do something in this regard in order to keep their apps running on the iPhone.

Tesla Launches a New Amazon Store to Sell Self-branded Merch

Tesla, the automotive and energy company, has launched a new Amazon store, to sell its merchandise. This is not the first time that the company is manufacturing and selling those merchandise as it has been selling them on its own ‘Tesla Shop’ website for past many years.

Image Source: pando.com

The automaker previously had also teamed up with Home Depot to sell its energy products, though, hey ended the partnership in 2018.

The company had been selling self-branded goods including almost everything, like water bottles, hats, hoodies, surfboards, iPhone cases, wireless smartphone charger, a portable battery, etc. on the online store, and the people who have been following CEO Elon Musk and are his fans, have always been there to buy them.

As Tesla also knows that Amazon is the number one online shopping site, making Tesla goodies available on an Amazon store will help Tesla to grab more buyers for its merch. The opening of Amazon’s online stores for the Tesla merch can be a company’s move to reach more people. Although the store will not have all the Tesla accessories, yes, it will have some interesting ones available on it.

The Amazon store will have on sale the iPhone X cases, having written Tesla on it, subtly emblazoned across the side. The case price will be between $35-$45. It will also be selling hoodies branding Tesla, which will cost between $70-$75 and a 1:18 scale die-cast models of the company’s cars costing around $250, etc.

Although with the launch of its Amazon store, Tesla had put only two products on the site, i.e. an iPhone 8+ case and a Tesla iPhone X folio case. There can be two reasons that the company had only put two products for sale, either the other products were all sold out, or the company was not ready for the launch. The latter reason can be more accurate as now the company has even put down the page on which it was selling all the goods.

Microsoft Expanding Xbox Live To Switch, iOS & Android

According to a GDC listing, Microsoft is planning to expand the Xbox live support to cross platforms. The home video game console Xbox plays ones of the most popular games in the world, and Microsoft has decided to develop a Software Development Kit (SDK) that can be integrated to different platforms, like iOS, Android, Nintendo Switch beside Xbox and PC.

Xbox
Image Source: dailystar.co

The company is planning to announce the news and the details about the new SDK in the upcoming 2019 Game Developers Conference (GDC). The Game Developers Conference is the yearly convention for the game developers where they showcase their ideas and new gaming products. This year the event will be held in San Francisco in March.

“Xbox Live is expanding from 400 million gaming devices and a reach to over 68 million active players to over 2 billion devices with the release of our new cross-platform XDK,” says the GDC listing. At the event, Microsoft will be hosting a panel titled, “Xbox Live: Growing & Engaging Your Gaming Community Across Platforms.”

Microsoft has already made a few of its Xbox Live Achievements available on a few of the iOS and Android devices. But the new SDK will integrate Xbox Live achievements, friends, clubs and game history into non-Xbox and Windows PC platforms for the first time. The company will also be employing its PlayFab suite containing its backend tools as a part of this package.

“Xbox Live players are highly engaged and active on Xbox and PC, but now they can take their gaming achievement history, their friends list, their clubs, and more with them to almost every screen,” said Microsoft on its GDC conference schedule page.

This is an effort from Microsoft to break down longstanding barriers in the gaming industry, by building a cross-platform gaming service, that will enable the developers to get their users onto different platforms, such that they can be active on the Xbox games, without actually using the Xbox console.